Real-Time Multiplayer Voxel Arena Fighter
Unity · C# · Multiplayer Networking · Voxel Physics · Cross-Platform Input
Voxel Fight is a real-time multiplayer voxel arena fighter prototype built with Unity, currently in active development with community feedback integration. The game features physics-based combat, colorful voxel art style with fantasy themes, and comprehensive cross-platform controller support including keyboard, Xbox One, and PS4 DualShock controllers. Designed for competitive arena battles, it showcases multiplayer game development expertise with networked physics synchronization, responsive online gameplay, and iterative development process with regular builds available on itch.io.
A multiplayer-focused architecture optimized for real-time combat and cross-platform compatibility:
| Category | Technologies / Practices |
|---|---|
| Core Technology | Unity, C#, Real-time Networking, Physics Engine |
| Multiplayer | Network Synchronization, Player Matchmaking, Physics Replication, Low-Latency Combat |
| Visual Style | Voxel Art, 3D Rendering, Colorful Design, Fantasy Themes |
| Input Systems | Keyboard Controls, Xbox One Controller, PS4 DualShock, Cross-Platform Support |
| Combat Mechanics | Dual Attack System, Aerial Combat, Physics-Based Collisions, Character Movement |
| Development | Active Iteration, Community Feedback, Regular Builds, itch.io Distribution |
Voxel Fight is actively in development with regular build updates. Check out the latest gameplay, screenshots, and downloadable builds on itch.io:
View Latest Build & Media on itch.io